Experiences and aesthetics play an increasingly important role in our culture. Aesthetic theory and artistic practices are included in your teaching in many different contexts, ranging from product design and marketing to play and entertainment – with a view to strengthening the experience component and the ability to communicate attitudes, values and expressions. Whereas IT was mainly used to solve work-related tasks effectively in the past, it is now also a tool used for social interaction and communication (e.g. e-mail, chat, blogs, online forums, etc.) and a medium used for communication, play/entertainment and art (e.g. computer games, the Internet, digital information displays, robots, etc.). This results in a need for graduates with competences in IT-oriented design and aesthetics.
As a student of digital design, you become familiar with different forms of digital material. You learn about the many fields in which the computer has become an essential part of culture in a broad sense and of art in particular, e.g. electronic music, computer games and net art. Via a number of projects, you also learn to design and create IT programs for cultural purposes, e.g. digital street art, interactive sound, storytelling and digital communication for children, etc.
Digital design will be offered for the first time on 1 September 2007 and the teaching programme has been organised to provide you with studies that are both interesting and interactive. Student input and feedback will be taken into consideration in the development of the degree programme.
If one or more of the following questions arouse your interest, read on to find out if digital design is right for you.